It's week #2 here at Digital CUrrents, and it's starting off very well. Today we covered the (limited) graphics capability already built in to Flash, and learned how to use them to make a quick logo and how to make those special shiny buttons that Apple uses on the iPhone (oooooo, shiny!). We further explored creating independent movie clips, and we learned how to have a button forward a Flash program through a certain ammount of frames (ie a "skip" button like you'd see on a TV remote). Then came our math lesson. We looked at probability, and at the Monty Hall problem: Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice? The answer is that it is indeed in your favor to switch your choice, becuase it increases your odds from 1/3 to 2/3. For the mathematical proof and logical explanation, click here. Anyhow, we then did experiments with flipping coins and calculating theoretical probability versus imperical probability. It was active and engaging. Then came lunch. While I ate, I began the beginning of our coding lesson to get a head start, making a flash game of the Monty Hall Problem. You can play it below this post. :)
Best,
Carson
www.CarsonKahn.co.nr
(If the game looks too small, press Ctrl & "+" on PC or Command & "+" on Mac to enlarge the text and the game on the page...)
Best,
Carson
www.CarsonKahn.co.nr
(If the game looks too small, press Ctrl & "+" on PC or Command & "+" on Mac to enlarge the text and the game on the page...)
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